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//-----------------------------------------------------------------------------
// (c) 2006 by Basler Vision Technologies
// Section: Vision Components
// Project: GenApi
// Author: Fritz Dierks
// $Header$
//
// License: This file is published under the license of the EMVA GenICam Standard Group.
// A text file describing the legal terms is included in your installation as 'GenICam_license.pdf'.
// If for some reason you are missing this file please contact the EMVA or visit the website
// (http://www.genicam.org) for a full copy.
//
// THIS SOFTWARE IS PROVIDED BY THE EMVA GENICAM STANDARD GROUP "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE EMVA GENICAM STANDARD GROUP
// OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
// OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//-----------------------------------------------------------------------------
/**
\file
\brief Declaration of the CChunkAdapter class.
\ingroup GenApi_PublicUtilities
*/
#ifndef GENAPI_CHUNKADAPTER_H
#define GENAPI_CHUNKADAPTER_H
#include <GenApi/Types.h>
#include <GenApi/INodeMap.h>
#include <GenApi/ChunkPort.h>
#include <vector>
namespace GENAPI_NAMESPACE
{
//! Delivers information about the attached chunks and nodes
//! \ingroup GenApi_PublicUtilities
typedef struct AttachStatistics_t
{
int NumChunkPorts; //!< Number of chunk ports found in the node map
int NumChunks; //!< Number of chunks found in the buffer
int NumAttachedChunks; //!< Number of chunks from the buffer attached to a chunk port
} AttachStatistics_t;
/**
\brief Connects a chunked buffer to a node map
\ingroup GenApi_PublicUtilities
*/
class GENAPI_DECL CChunkAdapter
{
public:
//! Destructor
virtual ~CChunkAdapter();
//! Attaches to a node map and retrieves the chunk ports
void AttachNodeMap(INodeMap* pNodeMap);
//! Detaches from the node map
void DetachNodeMap();
//! Checks if a buffer contains chunks in a known format
/*! Implement that for a specific buffer layout */
virtual bool CheckBufferLayout(uint8_t *pBuffer, int64_t BufferLength) = 0;
//! Attaches a buffer to the matching ChunkPort
/*! Implement that for a specific buffer layout */
virtual void AttachBuffer(uint8_t *pBuffer, int64_t BufferLength, AttachStatistics_t *pAttachStatistics = NULL) = 0;
//! Detaches a buffer
void DetachBuffer();
//! Updates the base address of the buffer
void UpdateBuffer(uint8_t *pBaseAddress);
//! Clears the chunk caches
void ClearCaches();
protected:
//! Serves as default constructor
CChunkAdapter(INodeMap* pNodeMap = NULL, int64_t MaxChunkCacheSize = -1);
//! An array of attached ChunkPorts
/*! Note that this must be a pointer otherwise we'll get into DLL hell (see warning C4251) */
std::vector<CChunkPort*> *m_ppChunkPorts;
//! the maximum size of a chunk to be cached
/*! 0 : no caching, -1 : all caching */
int64_t m_MaxChunkCacheSize;
};
}
#endif // GENAPI_CHUNKADAPTER_H