2025-12-10 00:01:32 +08:00

180 lines
6.2 KiB
C++

//-----------------------------------------------------------------------------
// (c) 2006-8 by Basler Vision Technologies
// Section: Vision Components
// Project: GenApi
// Author: Fritz Dierks
// $Header$
//
// License: This file is published under the license of the EMVA GenICam Standard Group.
// A text file describing the legal terms is included in your installation as 'GenICam_license.pdf'.
// If for some reason you are missing this file please contact the EMVA or visit the website
// (http://www.genicam.org) for a full copy.
//
// THIS SOFTWARE IS PROVIDED BY THE EMVA GENICAM STANDARD GROUP "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE EMVA GENICAM STANDARD GROUP
// OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
// OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//-----------------------------------------------------------------------------
/**
\file
\brief Declaration of the CChunkPort class.
\ingroup GenApi_PublicUtilities
*/
#ifndef GENAPI_CHUNKPORT_H
#define GENAPI_CHUNKPORT_H
#include <GenApi/Pointer.h>
#include <GenApi/IPortConstruct.h>
#include <GenApi/INodeMap.h>
#pragma warning(push)
#pragma warning(disable: 4251) // GenApi::CChunkPort::m_ptrPort' : class 'GenApi::CPointer<T>' needs to have dll-interface
#pragma warning ( disable : 4068 ) // unknown pragma; refers to BullsEyeCoverage
namespace GENAPI_NAMESPACE
{
/**
\brief Port attachable to a chunk in a buffer
\ingroup GenApi_PublicUtilities
*/
class GENAPI_DECL CChunkPort : public IPortConstruct
{
public:
//! Constructor; can attach to a port
CChunkPort(IPort* pPort = NULL);
//! Destructor; detaches from the port
virtual ~CChunkPort();
//-------------------------------------------------------------
// IPortConstruct implementation
//-------------------------------------------------------------
//! Get the access mode of the node
virtual EAccessMode GetAccessMode() const;
//! Get the type of the main interface of a node
virtual EInterfaceType GetPrincipalInterfaceType() const;
//! Reads a chunk of bytes from the port
virtual void Read(void *pBuffer, int64_t Address, int64_t Length);
//! Writes a chunk of bytes to the port
virtual void Write(const void *pBuffer, int64_t Address, int64_t Length);
//! Called from the port node to give the chunk port a pointer to itself
virtual void SetPortImpl(GENAPI_NAMESPACE::IPort* pPort);
//! Determines if the port adapter must perform an endianess swap
#pragma BullseyeCoverage off
virtual EYesNo GetSwapEndianess()
{
return No;
}
#pragma BullseyeCoverage on
//---------------------------------------------------------------
// Implementation
//---------------------------------------------------------------
// Invalidates the chunk port node
void InvalidateNode();
//-------------------------------------------------------------
// Initializing
//-------------------------------------------------------------
//! Attaches the ChunkPort to the Port
bool AttachPort(GENAPI_NAMESPACE::IPort* pPort);
//! Detaches the ChunkPort to the Port
void DetachPort();
//! Attaches the Chunk to the ChunkPort
void AttachChunk(uint8_t *pBaseAddress, int64_t ChunkOffset, int64_t Length, bool Cache);
//! Detaches the Chunk from the ChunkPort
void DetachChunk();
//! Gets the ChunkID length
int GetChunkIDLength()
{
return m_ChunkIDLength;
}
//! Checks if a ChunkID matches
bool CheckChunkID(uint8_t* pChunkIDBuffer, int ChunkIDLength);
//! Checks if a ChunkID matches, version using uint64_t ID representation
bool CheckChunkID(uint64_t ChunkID);
//! Updates the base address of the chunk
void UpdateBuffer(uint8_t *pBaseAddress);
//! Clears the chunk cache
void ClearCache();
protected:
CLock& GetLock() const
{
if (!m_ptrPort.IsValid())
throw RUNTIME_EXCEPTION("The event port is not attached to a node");
return m_ptrPort->GetNodeMap()->GetLock();
}
//-------------------------------------------------------------
// Member variables
//-------------------------------------------------------------
//! Pointer to the begin of the buffer
uint8_t *m_pBaseAddress;
//! The chunk's offset within the buffer
int64_t m_ChunkOffset;
//! Length of the chunk
int64_t m_Length;
//! Space allocated for the chunk
int64_t m_LengthAlloc;
//! Pointer to the node holding a reference to this implementation
CNodePtr m_ptrPort;
//! Binary version of the chunk ID
uint8_t *m_pChunkIDBuffer;
//! Length of the chunk ID buffer
int m_ChunkIDLength;
//! cache for the chunk data
uint8_t *m_pChunkData;
//! indicates if the data needs to be cached
bool m_CacheData;
//! Chunk ID stored as a number (for more straightforward access)
uint64_t m_ChunkIDNumber;
//! indicates if the m_ChunkIDNumber is valid (could be invalid eg. if the ID does not fit in 64-bit range)
bool m_ChunkIDNumberValid;
};
}
#pragma warning(pop)
#endif // GENAPI_CHUNKPORT_H