#if !defined(AFX_PTZBUTTON_H__B3E99438_BBCE_4862_845F_D3AB668824A6__INCLUDED_) #define AFX_PTZBUTTON_H__B3E99438_BBCE_4862_845F_D3AB668824A6__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // PTZButton.h : header file // ///////////////////////////////////////////////////////////////////////////// // CPTZButton window class CPTZButton : public CButton { // Construction public: CPTZButton(); public: int m_iSubBtnIndex; LONG m_lPlayHandle;//²¥·Å¾ä±ú // Attributes public: // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CPTZButton) //}}AFX_VIRTUAL // Implementation public: void PTZControlAll(LONG lRealHandle,DWORD dwPTZCommand,DWORD dwStop ,int Speed); virtual ~CPTZButton(); // Generated message map functions protected: //{{AFX_MSG(CPTZButton) afx_msg void OnLButtonDown(UINT nFlags, CPoint point); afx_msg void OnLButtonUp(UINT nFlags, CPoint point); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_PTZBUTTON_H__B3E99438_BBCE_4862_845F_D3AB668824A6__INCLUDED_)