# WorkpiecePositionApp.pro QT += core gui network greaterThan(QT_MAJOR_VERSION, 4): QT += widgets CONFIG += c++17 TARGET = WorkpiecePositionApp TEMPLATE = app DEFINES += QT_DEPRECATED_WARNINGS win32-msvc { QMAKE_CXXFLAGS += /utf-8 } INCLUDEPATH += $$PWD/../../../VrCommon/Inc INCLUDEPATH += $$PWD/../../../VrUtils/Inc INCLUDEPATH += $$PWD/../../../Module/BinocularMarkReceiver/Inc INCLUDEPATH += $$PWD/../../../Device/EpicEyeDevice/Inc INCLUDEPATH += $$PWD/../../../Device/VrEyeDevice/Inc INCLUDEPATH += $$PWD/../../../SDK/Device/VzNLSDK/Inc INCLUDEPATH += $$PWD/../../../AppAlgo/binocularMark/Inc INCLUDEPATH += $$PWD/../../../SDK/Device/EpicEye/Inc INCLUDEPATH += $$PWD/../../../AppUtils/AppCommon/Inc INCLUDEPATH += $$PWD/../../../AppUtils/UICommon/Inc INCLUDEPATH += $$PWD/../../../AppUtils/CloudUtils/Inc INCLUDEPATH += $$PWD/Presenter/Inc INCLUDEPATH += $$PWD/../WorkpieceProjectConfig/Inc SOURCES += \ Presenter/Src/WorkpiecePositionPresenter.cpp \ main.cpp \ mainwindow.cpp HEADERS += \ Presenter/Inc/WorkpiecePositionPresenter.h \ IYWorkpiecePositionStatus.h \ mainwindow.h \ Version.h FORMS += mainwindow.ui RESOURCES += resources.qrc RESOURCES += $$PWD/../../../AppUtils/UICommon/common_resources.qrc win32 { RC_ICONS = resource/logo.ico } win32:CONFIG(debug, debug|release) { LIBS += -L../../../VrUtils/debug -lVrUtils LIBS += -L../../../Module/BinocularMarkReceiver/debug -lBinocularMarkReceiver LIBS += -L../../../Device/EpicEyeDevice/debug -lEpicEyeDevice LIBS += -L../../../Device/VrEyeDevice/debug -lVrEyeDevice LIBS += -L../WorkpieceProjectConfig/debug -lWorkpieceProjectConfig LIBS += -L../../../AppUtils/AppCommon/debug -lAppCommon LIBS += -L../../../AppUtils/UICommon/debug -lUICommon LIBS += -L../../../AppUtils/CloudUtils/debug -lCloudUtils # AppCommon 依赖 LIBS += -L../../../Module/ModbusTCPServer/debug -lModbusTCPServer LIBS += -L../../../Module/ShareMem/debug -lShareMem LIBS += -L../../../VrNets/debug -lVrModbus LIBS += -L../../../VrNets/debug -lVrTCPServer }else:win32:CONFIG(release, debug|release){ LIBS += -L../../../VrUtils/release -lVrUtils LIBS += -L../../../Module/BinocularMarkReceiver/release -lBinocularMarkReceiver LIBS += -L../../../Device/EpicEyeDevice/release -lEpicEyeDevice LIBS += -L../../../Device/VrEyeDevice/release -lVrEyeDevice LIBS += -L../WorkpieceProjectConfig/release -lWorkpieceProjectConfig LIBS += -L../../../AppUtils/AppCommon/release -lAppCommon LIBS += -L../../../AppUtils/UICommon/release -lUICommon LIBS += -L../../../AppUtils/CloudUtils/release -lCloudUtils # AppCommon 依赖 LIBS += -L../../../Module/ModbusTCPServer/release -lModbusTCPServer LIBS += -L../../../Module/ShareMem/release -lShareMem LIBS += -L../../../VrNets/release -lVrModbus LIBS += -L../../../VrNets/release -lVrTCPServer }else:unix:!macx { LIBS += -L../WorkpieceProjectConfig -lWorkpieceProjectConfig LIBS += -L../../../Module/BinocularMarkReceiver -lBinocularMarkReceiver LIBS += -L../../../Device/EpicEyeDevice -lEpicEyeDevice LIBS += -L../../../AppUtils/AppCommon -lAppCommon LIBS += -L../../../AppUtils/UICommon -lUICommon LIBS += -L../../../AppUtils/CloudUtils -lCloudUtils # AppCommon 依赖(VrEyeDevice 必须在 AppCommon 之后) LIBS += -L../../../Device/VrEyeDevice -lVrEyeDevice LIBS += -L../../../Module/ModbusTCPServer -lModbusTCPServer LIBS += -L../../../Module/ShareMem -lShareMem LIBS += -L../../../VrNets -lVrModbus LIBS += -L../../../VrNets -lVrTCPServer # BinocularMarkReceiver 依赖 LIBS += -L../../../VrNets -lVrTcpClient LIBS += -L../../../VrUtils -lVrUtils LIBS += -lpthread -lrt } # VzNLSDK 库(BasePresenter 依赖) win32:CONFIG(release, debug|release): { LIBS += -L$$PWD/../../../SDK/Device/VzNLSDK/Windows/x64/Release LIBS += -lVzKernel -lVzNLDetect -lVzNLGraphics }else:win32:CONFIG(debug, debug|release): { LIBS += -L$$PWD/../../../SDK/Device/VzNLSDK/Windows/x64/Debug LIBS += -lVzKerneld -lVzNLDetectd -lVzNLGraphicsd }else:unix:!macx: { LIBS += -L$$PWD/../../../SDK/Device/VzNLSDK/Arm/aarch64 LIBS += -lVzEyeSecurityLoader-shared -lVzKernel -lVzNLDetect -lVzNLGraphics } # EpicEye SDK 库(使用 qmake 编译的静态库) # 编译方法: cd SDK/Device/EpicEye && qmake && nmake (Windows) 或 make (Linux) win32:CONFIG(release, debug|release): { LIBS += -L../../../SDK/Device/EpicEye/release -lEpicEyeSDK }else:win32:CONFIG(debug, debug|release): { LIBS += -L../../../SDK/Device/EpicEye/debug -lEpicEyeSDK }else:unix:!macx: { LIBS += -L../../../SDK/Device/EpicEye -lEpicEyeSDK } win32 { LIBS += -lws2_32 }