# WorkpiecePositionApp.pro QT += core gui network greaterThan(QT_MAJOR_VERSION, 4): QT += widgets CONFIG += c++17 TARGET = WorkpiecePositionApp TEMPLATE = app DEFINES += QT_DEPRECATED_WARNINGS win32-msvc { QMAKE_CXXFLAGS += /utf-8 } INCLUDEPATH += $$PWD/../../../VrCommon/Inc INCLUDEPATH += $$PWD/../../../VrUtils/Inc INCLUDEPATH += $$PWD/../../../Module/BinocularMarkReceiver/Inc INCLUDEPATH += $$PWD/../../../Device/EpicEyeDevice/Inc INCLUDEPATH += $$PWD/../../../SDK/VzNLSDK/Inc INCLUDEPATH += $$PWD/../../../SDK/binocularMark/Inc INCLUDEPATH += $$PWD/../../../SDK/EpicEye/Inc INCLUDEPATH += $$PWD/../../../AppUtils/AppCommon/Inc INCLUDEPATH += $$PWD/Presenter/Inc INCLUDEPATH += $$PWD/../WorkpieceProjectConfig/Inc SOURCES += \ Presenter/Src/WorkpiecePositionPresenter.cpp \ main.cpp \ mainwindow.cpp HEADERS += \ Presenter/Inc/WorkpiecePositionPresenter.h \ IYWorkpiecePositionStatus.h \ mainwindow.h \ Version.h FORMS += mainwindow.ui RESOURCES += resources.qrc win32 { RC_ICONS = resource/logo.ico } win32:CONFIG(debug, debug|release) { LIBS += -L../../../VrUtils/debug -lVrUtils LIBS += -L../../../Module/BinocularMarkReceiver/debug -lBinocularMarkReceiver LIBS += -L../../../Device/EpicEyeDevice/debug -lEpicEyeDevice LIBS += -L../WorkpieceProjectConfig/debug -lWorkpieceProjectConfig LIBS += -L../../../AppUtils/AppCommon/debug -lAppCommon }else:win32:CONFIG(release, debug|release){ LIBS += -L../../../VrUtils/release -lVrUtils LIBS += -L../../../Module/BinocularMarkReceiver/release -lBinocularMarkReceiver LIBS += -L../../../Device/EpicEyeDevice/release -lEpicEyeDevice LIBS += -L../WorkpieceProjectConfig/release -lWorkpieceProjectConfig LIBS += -L../../../AppUtils/AppCommon/release -lAppCommon }else:unix:!macx { LIBS += -L../WorkpieceProjectConfig -lWorkpieceProjectConfig LIBS += -L../../../Module/BinocularMarkReceiver -lBinocularMarkReceiver LIBS += -L../../../Device/EpicEyeDevice -lEpicEyeDevice LIBS += -L../../../AppUtils/AppCommon -lAppCommon LIBS += -L../../../VrUtils -lVrUtils LIBS += -lpthread -lrt } # EpicEye SDK 库(使用 qmake 编译的静态库) # 编译方法: cd SDK/EpicEye && qmake && nmake (Windows) 或 make (Linux) win32:CONFIG(release, debug|release): { LIBS += -L$$PWD/../../../SDK/EpicEye/lib/Release -lEpicEyeSDK }else:win32:CONFIG(debug, debug|release): { LIBS += -L$$PWD/../../../SDK/EpicEye/lib/Debug -lEpicEyeSDK }else:unix:!macx: { LIBS += -L$$PWD/../../../SDK/EpicEye/lib/arm -lEpicEyeSDK } win32 { LIBS += -lws2_32 }