Debug
Win32
Debug
x64
Release
Win32
Release
x64
17.0
{F6B0F338-B7B3-47AE-8F17-0CDD07376697}
MFCProj
Application
v143
Dynamic
Application
v143
Dynamic
Application
v143
Dynamic
Application
v143
Dynamic
<_ProjectFileVersion>17.0.33516.290
.\Debug\
.\Debug\
true
.\Release\
.\Release\
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$(Platform)\$(Configuration)\
$(Platform)\$(Configuration)\
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$(Platform)\$(Configuration)\
$(Platform)\$(Configuration)\
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_DEBUG;%(PreprocessorDefinitions)
true
true
Win32
.\Debug/RealPlay.tlb
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../../../头文件/;%(AdditionalIncludeDirectories)
WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
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EnableFastChecks
MultiThreadedDebugDLL
Use
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.\Debug/
.\Debug/
.\Debug/
Level3
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EditAndContinue
_DEBUG;%(PreprocessorDefinitions)
0x0804
HCNetSDK.lib;ws2_32.lib;%(AdditionalDependencies)
bin/RealPlay.exe
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../../../库文件/;%(AdditionalLibraryDirectories)
true
bin/RealPlay.pdb
Windows
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MachineX86
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.\Debug/RealPlay.bsc
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MaxSpeed
OnlyExplicitInline
../../../头文件/;%(AdditionalIncludeDirectories)
WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
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MultiThreadedDLL
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Level2
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NDEBUG;%(PreprocessorDefinitions)
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../../../库文件/;%(AdditionalLibraryDirectories)
bin/RealPlay.pdb
Windows
false
MachineX86
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.\Release/RealPlay.bsc
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X64
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EnableFastChecks
MultiThreadedDebugDLL
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stdafx.h
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.\Debug/
.\Debug/
.\Debug/
Level3
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ProgramDatabase
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bin/RealPlay.pdb
Windows
false
MachineX64
true
.\Debug/RealPlay.bsc
NDEBUG;%(PreprocessorDefinitions)
true
true
X64
.\Release/RealPlay.tlb
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MultiThreadedDLL
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Use
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.\Release/RealPlay.pch
.\Release/
.\Release/
.\Release/
Level4
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bin/;../../../库文件/;%(AdditionalLibraryDirectories)
bin/RealPlay.pdb
Windows
false
bin/
MachineX64
true
.\Release/RealPlay.bsc
Create
Create
Create
Create