180 lines
6.2 KiB
C
180 lines
6.2 KiB
C
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//-----------------------------------------------------------------------------
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// (c) 2006-8 by Basler Vision Technologies
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// Section: Vision Components
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// Project: GenApi
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// Author: Fritz Dierks
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// $Header$
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//
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// License: This file is published under the license of the EMVA GenICam Standard Group.
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// A text file describing the legal terms is included in your installation as 'GenICam_license.pdf'.
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// If for some reason you are missing this file please contact the EMVA or visit the website
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// (http://www.genicam.org) for a full copy.
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//
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// THIS SOFTWARE IS PROVIDED BY THE EMVA GENICAM STANDARD GROUP "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE EMVA GENICAM STANDARD GROUP
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// OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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// OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//-----------------------------------------------------------------------------
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/**
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\file
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\brief Declaration of the CChunkPort class.
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\ingroup GenApi_PublicUtilities
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*/
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#ifndef GENAPI_CHUNKPORT_H
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#define GENAPI_CHUNKPORT_H
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#include <GenApi/Pointer.h>
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#include <GenApi/IPortConstruct.h>
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#include <GenApi/INodeMap.h>
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#pragma warning(push)
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#pragma warning(disable: 4251) // GenApi::CChunkPort::m_ptrPort' : class 'GenApi::CPointer<T>' needs to have dll-interface
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#pragma warning ( disable : 4068 ) // unknown pragma; refers to BullsEyeCoverage
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namespace GENAPI_NAMESPACE
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{
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/**
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\brief Port attachable to a chunk in a buffer
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\ingroup GenApi_PublicUtilities
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*/
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class GENAPI_DECL CChunkPort : public IPortConstruct
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{
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public:
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//! Constructor; can attach to a port
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CChunkPort(IPort* pPort = NULL);
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//! Destructor; detaches from the port
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virtual ~CChunkPort();
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//-------------------------------------------------------------
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// IPortConstruct implementation
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//-------------------------------------------------------------
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//! Get the access mode of the node
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virtual EAccessMode GetAccessMode() const;
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//! Get the type of the main interface of a node
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virtual EInterfaceType GetPrincipalInterfaceType() const;
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//! Reads a chunk of bytes from the port
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virtual void Read(void *pBuffer, int64_t Address, int64_t Length);
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//! Writes a chunk of bytes to the port
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virtual void Write(const void *pBuffer, int64_t Address, int64_t Length);
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//! Called from the port node to give the chunk port a pointer to itself
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virtual void SetPortImpl(GENAPI_NAMESPACE::IPort* pPort);
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//! Determines if the port adapter must perform an endianess swap
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#pragma BullseyeCoverage off
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virtual EYesNo GetSwapEndianess()
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{
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return No;
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}
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#pragma BullseyeCoverage on
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//---------------------------------------------------------------
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// Implementation
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//---------------------------------------------------------------
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// Invalidates the chunk port node
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void InvalidateNode();
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//-------------------------------------------------------------
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// Initializing
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//-------------------------------------------------------------
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//! Attaches the ChunkPort to the Port
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bool AttachPort(GENAPI_NAMESPACE::IPort* pPort);
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//! Detaches the ChunkPort to the Port
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void DetachPort();
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//! Attaches the Chunk to the ChunkPort
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void AttachChunk(uint8_t *pBaseAddress, int64_t ChunkOffset, int64_t Length, bool Cache);
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//! Detaches the Chunk from the ChunkPort
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void DetachChunk();
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//! Gets the ChunkID length
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int GetChunkIDLength()
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{
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return m_ChunkIDLength;
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}
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//! Checks if a ChunkID matches
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bool CheckChunkID(uint8_t* pChunkIDBuffer, int ChunkIDLength);
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//! Checks if a ChunkID matches, version using uint64_t ID representation
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bool CheckChunkID(uint64_t ChunkID);
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//! Updates the base address of the chunk
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void UpdateBuffer(uint8_t *pBaseAddress);
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//! Clears the chunk cache
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void ClearCache();
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protected:
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CLock& GetLock() const
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{
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if (!m_ptrPort.IsValid())
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throw RUNTIME_EXCEPTION("The event port is not attached to a node");
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return m_ptrPort->GetNodeMap()->GetLock();
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}
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//-------------------------------------------------------------
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// Member variables
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//-------------------------------------------------------------
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//! Pointer to the begin of the buffer
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uint8_t *m_pBaseAddress;
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//! The chunk's offset within the buffer
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int64_t m_ChunkOffset;
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//! Length of the chunk
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int64_t m_Length;
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//! Space allocated for the chunk
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int64_t m_LengthAlloc;
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//! Pointer to the node holding a reference to this implementation
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CNodePtr m_ptrPort;
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//! Binary version of the chunk ID
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uint8_t *m_pChunkIDBuffer;
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//! Length of the chunk ID buffer
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int m_ChunkIDLength;
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//! cache for the chunk data
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uint8_t *m_pChunkData;
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//! indicates if the data needs to be cached
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bool m_CacheData;
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//! Chunk ID stored as a number (for more straightforward access)
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uint64_t m_ChunkIDNumber;
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//! indicates if the m_ChunkIDNumber is valid (could be invalid eg. if the ID does not fit in 64-bit range)
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bool m_ChunkIDNumberValid;
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};
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}
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#pragma warning(pop)
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#endif // GENAPI_CHUNKPORT_H
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