320 lines
11 KiB
C
320 lines
11 KiB
C
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//-----------------------------------------------------------------------------
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// (c) 2006 by Basler Vision Technologies
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// Section: Vision Components
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// Project: GenApi
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// Author: Fritz Dierks
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// $Header$
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//
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// License: This file is published under the license of the EMVA GenICam Standard Group.
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// A text file describing the legal terms is included in your installation as 'GenICam_license.pdf'.
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// If for some reason you are missing this file please contact the EMVA or visit the website
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// (http://www.genicam.org) for a full copy.
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//
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// THIS SOFTWARE IS PROVIDED BY THE EMVA GENICAM STANDARD GROUP "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE EMVA GENICAM STANDARD GROUP
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// OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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// OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//-----------------------------------------------------------------------------
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/*!
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\file
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\brief Definition of interface INode and types NodeList_t and CallbackHandleType:
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\ingroup GenApi_PublicInterface
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*/
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#ifndef GENAPI_INODE_H
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#define GENAPI_INODE_H
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#include <Base/GCString.h>
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#include <GenApi/GenApiDll.h>
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#include <GenApi/Types.h>
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#include <GenApi/IBase.h>
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#include <GenApi/Container.h>
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#include <assert.h>
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#pragma warning ( push )
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#pragma warning ( disable : 4251 ) // XXX needs to have dll-interface to be used by clients of class YYY
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namespace GENAPI_NAMESPACE
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{
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interface INode;
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interface INodeMap;
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//! a list of node references
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typedef node_vector NodeList_t;
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//! the callback handle for nodes
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typedef intptr_t CallbackHandleType;
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class CNodeCallback;
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//*************************************************************
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// INode interface
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//*************************************************************
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/**
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\brief Interface common to all nodes
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\ingroup GenApi_PublicInterface
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*/
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interface GENAPI_DECL_ABSTRACT INode : virtual public IBase
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{
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//! Get node name
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virtual GENICAM_NAMESPACE::gcstring GetName(bool FullQualified=false) const = 0;
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//! Get name space
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virtual GENAPI_NAMESPACE::ENameSpace GetNameSpace() const = 0;
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//! Get the recommended visibility of the node
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virtual EVisibility GetVisibility() const = 0;
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//! Indicates that the node's value may have changed.
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/*! Fires the callback on this and all dependent nodes */
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virtual void InvalidateNode() = 0;
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//! Is the node value cachable
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virtual bool IsCachable() const = 0;
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//! True if the AccessMode can be cached
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virtual EYesNo IsAccessModeCacheable() const = 0;
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//! Get Caching Mode
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virtual ECachingMode GetCachingMode() const = 0;
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//! recommended polling time (for not cachable nodes)
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virtual int64_t GetPollingTime() const = 0;
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//! Get a short description of the node
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virtual GENICAM_NAMESPACE::gcstring GetToolTip() const = 0;
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//! Get a long description of the node
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virtual GENICAM_NAMESPACE::gcstring GetDescription() const = 0;
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//! Get a name string for display
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virtual GENICAM_NAMESPACE::gcstring GetDisplayName() const = 0;
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//! Get a name of the device
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virtual GENICAM_NAMESPACE::gcstring GetDeviceName() const = 0;
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/*!
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\brief Get all nodes this node directly depends on.
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\param[out] Children List of children nodes
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\param LinkType The link type
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*/
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virtual void GetChildren(GENAPI_NAMESPACE::NodeList_t &Children, ELinkType LinkType=ctReadingChildren) const = 0;
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/*!
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\brief Gets all nodes this node is directly depending on
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\param[out] Parents List of parent nodes
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*/
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virtual void GetParents(GENAPI_NAMESPACE::NodeList_t &Parents) const = 0;
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//! Register change callback
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/*! Takes ownership of the CNodeCallback object */
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virtual CallbackHandleType RegisterCallback( CNodeCallback *pCallback ) = 0;
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//! De register change callback
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/*! Destroys CNodeCallback object
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\return true if the callback handle was valid
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*/
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virtual bool DeregisterCallback( CallbackHandleType hCallback ) = 0;
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//! Retrieves the central node map
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virtual INodeMap* GetNodeMap() const = 0;
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//! Get the EventId of the node
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virtual GENICAM_NAMESPACE::gcstring GetEventID() const = 0;
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//! True if the node is streamable
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virtual bool IsStreamable() const = 0;
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//! Returns a list of the names all properties set during initialization
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virtual void GetPropertyNames(GENICAM_NAMESPACE::gcstring_vector &PropertyNames) const = 0;
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//! Retrieves a property plus an additional attribute by name
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/*! If a property has multiple values/attribute they come with Tabs as delimiters */
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virtual bool GetProperty(const GENICAM_NAMESPACE::gcstring& PropertyName, GENICAM_NAMESPACE::gcstring& ValueStr, GENICAM_NAMESPACE::gcstring& AttributeStr) = 0;
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//! Imposes an access mode to the natural access mode of the node
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virtual void ImposeAccessMode(EAccessMode ImposedAccessMode) = 0;
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//! Imposes a visibility to the natural visibility of the node
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virtual void ImposeVisibility(EVisibility ImposedVisibility) = 0;
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//! Retrieves the a node which describes the same feature in a different way
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virtual INode* GetAlias() const = 0;
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//! Retrieves the a node which describes the same feature so that it can be casted
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virtual INode* GetCastAlias() const = 0;
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//! Gets a URL pointing to the documentation of that feature
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virtual GENICAM_NAMESPACE::gcstring GetDocuURL() const = 0;
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//! True if the node should not be used any more
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virtual bool IsDeprecated() const = 0;
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//! Get the type of the main interface of a node
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virtual EInterfaceType GetPrincipalInterfaceType() const = 0;
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//! True if the node can be reached via category nodes from a category node named "Root"
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virtual bool IsFeature() const = 0;
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};
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//! \addtogroup GenApi_PublicInterface
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//! \{
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//! Tests if readable
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inline bool IsReadable( EAccessMode AccessMode )
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{
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return RO == AccessMode || RW == AccessMode;
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}
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//! Checks if a node is readable
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inline bool IsReadable( const IBase* p)
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{
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return (p != NULL) && IsReadable( p->GetAccessMode() );
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}
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//! Checks if a node is readable
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inline bool IsReadable( const IBase& r)
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{
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return IsReadable( r.GetAccessMode() );
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}
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//! Tests if writable
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inline bool IsWritable( EAccessMode AccessMode )
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{
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return WO == AccessMode || RW == AccessMode;
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}
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//! Checks if a node is writable
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inline bool IsWritable( const IBase* p)
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{
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return (p != NULL) && IsWritable( p->GetAccessMode() );
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}
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//! Checks if a node is writable
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inline bool IsWritable( const IBase& r)
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{
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return IsWritable( r.GetAccessMode() );
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}
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//! Tests if implemented
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inline bool IsImplemented( EAccessMode AccessMode )
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{
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return AccessMode != NI;
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}
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//! Checks if a node is implemented
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inline bool IsImplemented( const IBase* p)
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{
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return (p != NULL) && IsImplemented(p->GetAccessMode() );
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}
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//! Checks if a node is implemented
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inline bool IsImplemented( const IBase& r)
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{
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return IsImplemented(&r);
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}
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//! Tests if available
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inline bool IsAvailable( EAccessMode AccessMode )
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{
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return ! ( AccessMode == NA || AccessMode == NI );
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}
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//! Checks if a node is available
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inline bool IsAvailable( const IBase* p)
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{
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return (p != NULL) && IsAvailable(p->GetAccessMode() );
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}
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//! Checks if a node is available
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inline bool IsAvailable( const IBase& r)
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{
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return IsAvailable(r.GetAccessMode() );
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}
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//! Computes which access mode the two guards allow together
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inline EAccessMode Combine(EAccessMode Peter, EAccessMode Paul)
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{
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assert( Peter != _UndefinedAccesMode );
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assert( Paul != _UndefinedAccesMode );
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if( Peter == NI || Paul == NI )
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return NI;
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else if( Peter == NA || Paul == NA )
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return NA;
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else if( (Peter == RO && Paul == WO) || (Peter == WO && Paul == RO) )
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return NA;
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else if( Peter == WO || Paul == WO )
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return WO;
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else if( Peter == RO || Paul == RO )
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return RO;
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else
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return RW;
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}
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//! Tests Visibility
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/*! CAVE : this relys on the EVisibility enum's coding */
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inline bool IsVisible( EVisibility Visibility, EVisibility MaxVisiblity )
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{
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return (Visibility <= MaxVisiblity);
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}
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//! Computes which visibility the two guards allow together
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inline EVisibility Combine(EVisibility Peter, EVisibility Paul)
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{
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assert( Peter != _UndefinedVisibility );
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assert( Paul != _UndefinedVisibility );
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if( Peter == Invisible || Paul == Invisible )
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return Invisible;
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else if( Peter == Guru || Paul == Guru )
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return Guru;
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else if( Peter == Expert || Paul == Expert )
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return Expert;
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else
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return Beginner;
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}
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//! Tests Cacheability
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inline bool IsCacheable( ECachingMode CachingMode )
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{
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return (CachingMode != NoCache);
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}
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//! Computes which CachingMode results from a combination
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inline ECachingMode Combine(ECachingMode Peter, ECachingMode Paul)
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{
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assert( Peter != _UndefinedCachingMode );
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assert( Paul != _UndefinedCachingMode );
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if( Peter == NoCache || Paul == NoCache )
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return NoCache;
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else if( Peter == WriteAround || Paul == WriteAround )
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return WriteAround;
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else
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return WriteThrough;
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}
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//! \}
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}
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#pragma warning ( pop )
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#endif // ifndef GENAPI_INODE_H
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