207 lines
5.8 KiB
C
207 lines
5.8 KiB
C
|
|
//-----------------------------------------------------------------------------
|
||
|
|
// (c) 2006 by Basler Vision Technologies
|
||
|
|
// Section: Vision Components
|
||
|
|
// Project: GenApi
|
||
|
|
// Author: Hartmut Nebelung
|
||
|
|
// $Header$
|
||
|
|
//
|
||
|
|
// License: This file is published under the license of the EMVA GenICam Standard Group.
|
||
|
|
// A text file describing the legal terms is included in your installation as 'GenICam_license.pdf'.
|
||
|
|
// If for some reason you are missing this file please contact the EMVA or visit the website
|
||
|
|
// (http://www.genicam.org) for a full copy.
|
||
|
|
//
|
||
|
|
// THIS SOFTWARE IS PROVIDED BY THE EMVA GENICAM STANDARD GROUP "AS IS"
|
||
|
|
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
|
||
|
|
// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||
|
|
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE EMVA GENICAM STANDARD GROUP
|
||
|
|
// OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||
|
|
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||
|
|
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
|
||
|
|
// OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
||
|
|
// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
||
|
|
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||
|
|
// POSSIBILITY OF SUCH DAMAGE.
|
||
|
|
//-----------------------------------------------------------------------------
|
||
|
|
/*!
|
||
|
|
\file
|
||
|
|
\brief Definition of Lock classes
|
||
|
|
\ingroup GenApi_PublicImpl
|
||
|
|
*/
|
||
|
|
|
||
|
|
#ifndef GENAPI_SYNCH_H
|
||
|
|
#define GENAPI_SYNCH_H
|
||
|
|
|
||
|
|
#include <GenApi/GenApiDll.h>
|
||
|
|
#include <Base/GCException.h>
|
||
|
|
|
||
|
|
#if defined (_WIN32)
|
||
|
|
# include <windows.h>
|
||
|
|
# include <winbase.h>
|
||
|
|
#elif defined (__GNUC__) && (defined (__linux__) || defined (__APPLE__))
|
||
|
|
# include <pthread.h>
|
||
|
|
# include <errno.h>
|
||
|
|
# include <list>
|
||
|
|
#elif defined(VXWORKS)
|
||
|
|
#include <vxworks.h>
|
||
|
|
#include <intLib.h>
|
||
|
|
#include <taskLib.h>
|
||
|
|
#else
|
||
|
|
# error No/unknown platform thread support
|
||
|
|
#endif
|
||
|
|
|
||
|
|
namespace GENAPI_NAMESPACE
|
||
|
|
{
|
||
|
|
|
||
|
|
//-----------------------------------------------------------------
|
||
|
|
// CLock
|
||
|
|
//-----------------------------------------------------------------
|
||
|
|
|
||
|
|
/**
|
||
|
|
\brief A lock class
|
||
|
|
\ingroup GenApi_PublicImpl
|
||
|
|
*/
|
||
|
|
class GENAPI_DECL CLock
|
||
|
|
{
|
||
|
|
public:
|
||
|
|
//! Constructor
|
||
|
|
CLock();
|
||
|
|
|
||
|
|
//! Destructor
|
||
|
|
~CLock();
|
||
|
|
|
||
|
|
//! tries to enter the critical section; returns true if successful
|
||
|
|
bool TryLock();
|
||
|
|
|
||
|
|
//! enters the critical section (may block)
|
||
|
|
void Lock();
|
||
|
|
|
||
|
|
//! leaves the critical section
|
||
|
|
void Unlock();
|
||
|
|
|
||
|
|
private:
|
||
|
|
//! no copy constructor
|
||
|
|
CLock( const CLock& );
|
||
|
|
|
||
|
|
//! no assignment operator
|
||
|
|
CLock& operator=( const CLock& );
|
||
|
|
|
||
|
|
protected:
|
||
|
|
|
||
|
|
#if defined (_WIN32)
|
||
|
|
//! The critical section object
|
||
|
|
CRITICAL_SECTION m_csObject;
|
||
|
|
#elif defined (__GNUC__) && (defined (__linux__) || defined (__APPLE__))
|
||
|
|
//! the mutex object
|
||
|
|
pthread_mutex_t m_mtxObject;
|
||
|
|
#elif defined(VXWORKS)
|
||
|
|
SEM_ID m_sem;
|
||
|
|
#else
|
||
|
|
# error No/unknown platform thread support
|
||
|
|
#endif
|
||
|
|
|
||
|
|
};
|
||
|
|
|
||
|
|
|
||
|
|
//! This class is for testing purposes only. It should not be used for
|
||
|
|
//! client code because it exists only for Windows but not for Linux
|
||
|
|
//! since it uses internal data structures of a Win32 object
|
||
|
|
class GENAPI_DECL CLockEx : public CLock
|
||
|
|
{
|
||
|
|
public:
|
||
|
|
|
||
|
|
# if defined (_WIN32)
|
||
|
|
|
||
|
|
//! Gives access to internal data member for test and purposes
|
||
|
|
int64_t GetLockCount();
|
||
|
|
|
||
|
|
//! Gives access to internal data member for test and purposes
|
||
|
|
int64_t GetRecursionCount();
|
||
|
|
|
||
|
|
# elif defined (__GNUC__) && (defined (__linux__) || defined (__APPLE__) || defined(VXWORKS))
|
||
|
|
// nothing implemented for Unix
|
||
|
|
# else
|
||
|
|
# error No/unknown platform support
|
||
|
|
# endif
|
||
|
|
|
||
|
|
private:
|
||
|
|
//! no copy constructor
|
||
|
|
CLockEx( const CLockEx& );
|
||
|
|
|
||
|
|
//! no assignment operator
|
||
|
|
CLockEx& operator=( const CLockEx& );
|
||
|
|
|
||
|
|
};
|
||
|
|
|
||
|
|
|
||
|
|
//-----------------------------------------------------------------
|
||
|
|
// AutoLock
|
||
|
|
//-----------------------------------------------------------------
|
||
|
|
class AutoLock
|
||
|
|
{
|
||
|
|
CLock& m_Lock;
|
||
|
|
public:
|
||
|
|
AutoLock(CLock& lock)
|
||
|
|
: m_Lock(lock)
|
||
|
|
{
|
||
|
|
m_Lock.Lock();
|
||
|
|
}
|
||
|
|
|
||
|
|
~AutoLock()
|
||
|
|
{
|
||
|
|
m_Lock.Unlock();
|
||
|
|
}
|
||
|
|
|
||
|
|
private:
|
||
|
|
AutoLock& operator=(const AutoLock&);
|
||
|
|
AutoLock(const AutoLock&);
|
||
|
|
};
|
||
|
|
|
||
|
|
|
||
|
|
//-----------------------------------------------------------------
|
||
|
|
// template LockableObject<Object,ThreadingModel>
|
||
|
|
//-----------------------------------------------------------------
|
||
|
|
|
||
|
|
/**
|
||
|
|
\brief Instance-Lock for an object
|
||
|
|
\ingroup GenApi_PublicImpl
|
||
|
|
*/
|
||
|
|
template< class Object>
|
||
|
|
class LockableObject
|
||
|
|
{
|
||
|
|
public:
|
||
|
|
mutable CLock m_Lock;
|
||
|
|
|
||
|
|
class Lock;
|
||
|
|
friend class Lock;
|
||
|
|
|
||
|
|
/*! A scopelevel Lock class.
|
||
|
|
* Automatically acquires the lock when created and releases
|
||
|
|
* it when destroyed.
|
||
|
|
*/
|
||
|
|
class Lock
|
||
|
|
{
|
||
|
|
/// Reference to outer object
|
||
|
|
const LockableObject<Object> &m_Object;
|
||
|
|
public:
|
||
|
|
Lock( const LockableObject<Object>& obj) : m_Object(obj) {
|
||
|
|
m_Object.m_Lock.Lock();
|
||
|
|
}
|
||
|
|
|
||
|
|
~Lock(){
|
||
|
|
m_Object.m_Lock.Unlock();
|
||
|
|
}
|
||
|
|
private:
|
||
|
|
Lock& operator=( const Lock& );
|
||
|
|
};
|
||
|
|
|
||
|
|
/// Get a new lock
|
||
|
|
Lock GetLock() const
|
||
|
|
{
|
||
|
|
return Lock( *this );
|
||
|
|
}
|
||
|
|
};
|
||
|
|
|
||
|
|
} // namespace GenApi
|
||
|
|
|
||
|
|
#endif // GENAPI_SYNCH_H
|